![]() ![]() ![]() Host your own games or join other players' and see how their choices have played out differently to your own. Play the entire campaign in up to four-player co-op. The effect of the choices you make will have a huge impact on entire regions of the city, uncovering new land masses and areas to explore. YOUR CHOICES, YOUR WORLD You must make tough decisions and hard sacrifices as you decide the fate of a society on the brink of collapse. With your unique abilities you have the power to be an agent of change within this decaying metropolis. Your exceptional agility and brutal combat skills make you a powerful ally and a valuable commodity in this dangerous world. You are Aiden Caldwell, an infected survivor. ![]() ![]() At night the infected roam free, evacuating their dark hideouts to prey on the living. During the day, bandits, factions and starving survivors roam the streets scavenging for scraps - or someone to take them from, by violence if necessary. The last great human settlement exists within an unforgiving, infected world, plunged into a modern dark age. During the day, bandits, factions and starving survivors roam the streets scavenging for THE FATE OF THE CITY IS IN YOUR HANDS It's been 15 years since humanity lost to the virus. Summary: THE FATE OF THE CITY IS IN YOUR HANDS It's been 15 years since humanity lost to the virus.Simply put, this was an episode that held my interest from beginning to end, minor foibles be damned. The character development in this episode was actually taking logical steps, like Daphne starting to realize she's working for the wrong team. So how can I complain about some of the same things I've been complaining about all season and still enjoy the episode? Because everything around those frustrating little issues was a hundred times better in "Dying of the Light." Even Mohinder was tolerable as he tried to experiment on Tracy and Nathan. Yeah, you could point out that they're both supposed to be locked up and now they're walking around free as birds without a single guard in sight, but that would only complicate the enjoyment. It was also fun to watch Peter and Sylar tussle and literally trade places in this episode. I loved the character of Adam and I hate to see him go, but watching feeble Arthur Petrelli suck the life out of the man that, before this, could never die was intense. "Dying of the Light" made things a lot more interesting. This is where a lesser episode of Heroes would have taken the convenient route and had the bullet in the barrel with the first shot. But then when she pulled the trigger three times to make it happen, I was floored. No matter how many times a mother sees her daughter regenerate, it ain't gonna be easy to shoot your own kid. Claire talking her mother into shooting her was great. The forced game of Russian roulette added some serious tension to the episode. Lawrence was extremely enjoyable as the repulsively creepy Eric Doyle. This week, Claire tried to free her, only to get herself and both her moms caught. Last week, we saw that Meredith was in the clutches of the Puppet Master. The other great storyline in "Dying of the Light" was Claire going after her birth mother. David Anders as Adam Monroe, Robert Forster as Arthur Petrelli (Click on the pic to see more images from the episode) Again, you could quibble about Hiro so easily dismissing (twice now) his rule to never go back in time, but it worked for this episode. Especially entertaining was seeing Hiro trying to outsmart the African painter only to realize that jumping through time wasn't going to fix anything. Because of that, the time traveling can get pretty frustrating, except in these smartly done small doses. In the grander scheme, the time travel rules in Heroes are a messy hodgepodge of ideas with nothing really set in stone. Also, the time travel in this episode actually worked well, and really, that's saying something. Thankfully, the execution of everything else made me care less about those minor details. Sure, this is where you could complain about the fact that Hiro vowed never to jump back in time, and he did, or that Daphne couldn't be frozen by Hiro in the first episode of the season, but here she was. The trick was simple - fake sword and blood packet - but the use of time travel and Ando's sudden realization he had to play along made it worthwhile. Like most of us, I figured there'd be a twist I just wasn't expecting one so pleasantly satisfying. As you know from last week's review, I was very put off by Hiro so quickly and easily stabbing Ando in the heart. This episode had many highlights, and it all started with the reveal of how Hiro pulled off killing Ando. ![]()
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